Case Study
Establishing a design system
I established Compass Digital’s first design system for its healthcare product team, aligning separate product teams around a shared codebase. Adopted by more than 10 designers, the system paired reusable components with a release process that kept Figma and production code in sync.
One codebase needed one shared set of decisions
At Compass Digital, designers owned separate products while engineering maintained a shared platform. Teams solved similar problems differently, leaving engineers to rebuild components and negotiate inconsistencies feature by feature.

The issue went beyond visual consistency: teams needed agreement on which patterns to reuse and how new ones should enter the platform. I brought Product, Design, and Engineering together to establish that framework.

Standardizing decisions that already worked
I audited the product suite for patterns worth retaining and reviewed the component architecture with Engineering. Because the team maintained its own implementation, we could shape the system around our products rather than adapt a third-party library.
A cross-functional workshop established a common model for the system and surfaced senior engineers who became early allies. Together, we reviewed foundations for typography, color, spacing, elevation, icons, and layout before building components on top of them.

Making components an agreement between design and code
Each component defined behavior as well as appearance: interaction states, validation, accessibility considerations, and usage guidance. Designers and engineers reviewed patterns against product needs and implementation constraints before accepting them into the system.



See all artifacts/documentation








Keeping the published library aligned with implementation
I established a contribution process using Figma branches. Proposed changes went through design and engineering review, then Engineering implemented them in the shared library. Only after implementation did we merge and publish the corresponding Figma branch.

This release sequence meant designers could work with components that Engineering could support. It also gave both teams a repeatable way to extend the system without letting design and code drift apart.
A common starting point for product teams
More than 10 designers adopted the system. Teams spent less time recreating existing solutions, engineering rework decreased, and interface decisions increasingly became extensions of an agreed foundation.
The live Storybook gives designers and engineers a shared reference for component behavior and implementation.